AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games on Android in the UK for Q1 2024
In Q1 2024, the top 5 hybridcasual games on Android in the UK showcased varying trends in weekly downloads, revenue, and active users. Data is sourced from Sensor Tower.
Throughout the first quarter of 2024, the top 5 hybridcasual games on Android in the United Kingdom demonstrated notable performance trends. Here’s a closer look at their weekly downloads, revenue, and active users.
Last War:Survival Game experienced a significant rise in weekly revenue, starting the quarter at around $52K and peaking at $244K by the end of March. Weekly downloads showed a declining trend, beginning at 30K in early January and dropping to approximately 7.5K by the end of the quarter. Despite this, the game maintained a strong base of active users, fluctuating between 64K and 100K.
Triple Match 3D from Boombox Games LTD saw consistent weekly revenue, starting at $35K and reaching up to $48K mid-quarter before stabilizing around $45K. Weekly downloads were on a downward trajectory, beginning at 5K and decreasing to 1.6K by the end of March. Active users hovered between 20K and 25K throughout the quarter, reflecting stable engagement.
Tile Busters: Match 3 Tiles by Spyke Games showed steady weekly revenue, maintaining an average of around $23K with minor fluctuations. Weekly downloads saw a noticeable decrease from 3.1K in early January to just over 1K by the end of March. Active users remained relatively stable, with numbers slightly decreasing from 24K to around 19K.
Match Frenzy™ - Test ASMR from JoyPlay Pte.Ltd. exhibited an upward trend in weekly revenue, starting at $6.3K and peaking at $26K in early February before stabilizing around $19K. Weekly downloads had a sharp decline from 32K in early January to just 480 by the end of March. Active users followed a similar pattern, peaking at 37K and then decreasing to around 8.7K.
Rush Royale: Tower Defense TD by MY.GAMES B.V. maintained steady weekly revenue, ranging from $15K to $22K throughout the quarter. Weekly downloads remained consistent, oscillating between 2.5K and 4.1K. Active users had a slight decrease, starting at 33K and ending the quarter at around 30K.
For more detailed insights and data, visit Sensor Tower.